AMD Extends FSR 4.1 Upscaling Technology to Xbox Consoles and Handhelds
Chipmaker AMD has announced that its latest upscaling technology, FSR 4.1, is coming to Xbox Series S and X consoles, laptops and handheld gaming devices. Radeon RX 6000-series GPUs get it today, while Xbox consoles are listed as “coming soon.”
American chipmaker AMD has announced that its newest image upscaling technology, FSR 4.1, will be brought to Microsoft's Xbox Series S and Series X consoles, as well as laptops, Radeon RX 6000-series graphics cards and handheld gaming devices such as the Xbox Ally X. Upscaling lets games display a sharper image and run better without placing more load on the hardware.
FSR 4.1 is available today for Radeon RX 6000-series GPUs, as well as devices with Ryzen AI Max 300 and 400 series and Ryzen AI 9 300 and 400 series processors. It arrives with the latest Adrenalin Edition 26.10.1 drivers. Xbox console owners will have to wait longer: neither Microsoft nor AMD has given a date, and the feature is simply listed as “coming soon.”
What came before
AMD released the FSR 4.1 update for Radeon RX 9000-series graphics cards in March and promised to extend it to older GPUs and handhelds this year. The technology can improve performance in more than 300 supported games, including Cyberpunk 2077, Battlefield 6 and Assassin’s Creed Shadows.
FSR 4.1 comes just weeks after Sony and AMD worked together to bring Quick Spectral Super Resolution (QSSR) to the base PlayStation 5, building on their joint Project Amethyst work. Jack Huynh, senior vice president and general manager of AMD's computer and graphics group, said: “We want to bring that work to more gamers.” He added that the technology was not simply ported over but improved: the team went back into the model, tuned it and optimized the code path.
Xbox's response
Xbox CTO Scott Van Vilet said the company has worked closely with AMD to optimize the technology, giving developers another tool for performance and visual quality. He also pointed to Project Helix, which is set to use FSR Diamond for what comes next.
FSR 4.1 could have a significant impact on Xbox console games, particularly on the less powerful Xbox Series S.


